I spent the last two and a half weeks working on an upgrade of the Render/BlenderClonk Addon to make it work for Blender 3.0+. After many hours of learning addon scripting in Blender and the old addon code, I was able to get it to a state where it might be useful to some. :)
All state/data from the addon will be saved inside the blend file. Besides that, I upgraded the scripts to work with Blender’s new API, added a few additional features, and remade the UI layout.
There is a video summarizing all the features the addon has. Enjoy :)
You can get the addon from GitHub, just download the zip file and install it like any other Blender addon.
Current Version is 2.8.2
There is an asset repository now as well where you can get new animations and models:
Please tell me what you think. If you find any bugs or you have feature requests, just write them here or on GitHub. (German or English is both fine)
For more information on how the addon works, I finally wrote a manual containing a quick start guide on how to load clonks and render sprite sheets of them, as well as more detailed information about all the features:
Edit 12.03.2023: I’ve updated the manual
RenderClonkAddon_Manual_v2.pdf (1,5 MB)