Clonk Rage update: 4.9.10.5 [326]

A new update is currently in the beta test phase. The amount of fixes and improvements alone make it a remarkable update, but there’s another surprise: Clonk Rage becomes freeware!

See the Clonk forum thread for download links and installation instructions. And here’s what the update contains:

Engine changes
2013-09-24 matthes   editor        * FREEWARE: unregistered players can now access all scenarios and the editor
2013-09-23 sven2     engine        ! Fix leftward loam bridging so Clonk doesn’t fall off the bridge when starting very close to a cliff [ala]
2013-09-23 sven2     engine        ! FnCollect ignores NoCollectDelay
2013-09-23 sven2     engine        * IRC server is now irc.euirc.net (since irc.ham.de.euirc.net got shut down). Reset config option.
2013-09-21 sven2     engine        + AutoFrameSkip: Graphics option to reduce lag by slow clients in network games
2013-09-21 sven2     engine        + New scenario icons: Gold idol, Floor Fight, Bridge segment, Wagon, Crown
2013-09-21 sven2     engine        ! Added some host/league checks to CID_Set packets [Jan]
2013-09-21 sven2     engine        ! Fix internal marker for FindObject searches and CrossCheck using shapes. [Sven2@OpenClonk]
2013-09-21 sven2     engine        ! Fix MaxPlayer check when clients join multiple players in the same packet [Jan]
2013-09-21 sven2     engine        ! Fix /private [Jan]
2013-09-19 sven2     engine        + LeagueProgressData for custom per-scenario league/tournament evaluations
2013-09-19 sven2     standard      ! Fix %p in format strings
2013-09-19 sven2     engine        ! Ignore “would block” errors from UDP sendto [PeterW@OpenClonk]


Game content changes
2013-09-27 build     Fantasy.c4d   ^ Objects Version 4.9.10.5
2013-09-24 matthes   System.c4g    * FREEWARE: unregistered players can now access all scenarios and the editor
2013-09-24 sven2     Knights.c4d   ! Don’t get stuck in material when descending from horse [ala]
2013-09-23 sven2     Knights.c4d   ! Knights: Fix doughpot object ejection [ala]
2013-09-23 sven2     Melees.c4f    * Minor melee: Object spawn retries multiple times when not finding a good spawn position (to prevent reduced amount of weapons when much of the map has been dug away)
2013-09-23 sven2     Melees.c4f    ! Minor melee: Fix object spawn on air spawning multiple objects [ala]
2013-09-23 sven2     Objects.c4d   ! Staircases of castles correctly check castle and not staircase owner for hostility check
2013-09-23 sven2     Objects.c4d   * Update hostility checks in castles/towers: Enemy Clonks can fully use tower, but not castles [ala]
2013-09-21 sven2     System.c4g    + AutoFrameSkip: Graphics option to reduce lag by slow clients in network games
2013-09-21 sven2     Graphics.c4g  + New scenario icons: Gold idol, Floor Fight, Bridge segment, Wagon, Crown