Legacyclonk crasht wenn ich versuche, ClonkMars zu starten:
(gdb) bt
#0 0x00007ffff7229625 in raise () from /lib64/libc.so.6
#1 0x00007ffff72128d9 in abort () from /lib64/libc.so.6
#2 0x00007ffff726d4af in __libc_message () from /lib64/libc.so.6
#3 0x00007ffff7274a6c in malloc_printerr () from /lib64/libc.so.6
#4 0x00007ffff727689d in _int_free () from /lib64/libc.so.6
#5 0x00007ffff78c0992 in mem_close () from /lib64/libSDL-1.2.so.0
#6 0x00007ffff7f5cf6c in Mix_LoadWAV_RW () from /lib64/libSDL_mixer-1.2.so.0
#7 0x00000000006738d8 in C4SoundEffect::Load(unsigned char*, unsigned long, bool, bool) ()
#8 0x00000000006737fc in C4SoundEffect::Load(char const*, C4Group&, bool) ()
#9 0x0000000000674d0e in C4SoundSystem::LoadEffects(C4Group&, bool) ()
#10 0x000000000046450c in C4Def::Load(C4Group&, unsigned int, char const*, C4SoundSystem*) ()
#11 0x0000000000466b34 in C4DefList::Load(C4Group&, unsigned int, char const*, C4SoundSystem*, bool, bool, int, int, bool) ()
#12 0x0000000000466cc3 in C4DefList::Load(C4Group&, unsigned int, char const*, C4SoundSystem*, bool, bool, int, int, bool) ()
#13 0x0000000000467516 in C4DefList::Load(char const*, unsigned int, char const*, C4SoundSystem*, bool, int, int) ()
#14 0x0000000000493ab3 in C4Game::InitDefs() ()
#15 0x000000000049c03d in C4Game::InitGame(C4Group&, C4ScenarioSection*, bool) ()
#16 0x000000000049518c in C4Game::Init() ()
#17 0x000000000040c77b in C4Application::OpenGame() ()
#18 0x000000000040cadd in C4Application::Execute() ()
#19 0x00000000006f890c in CStdApp::HandleMessage(unsigned int, bool) ()
#20 0x00000000006f857a in CStdApp::Run() ()
#21 0x00000000006d0ff0 in main ()
Ich habe aktuellen master (d63f3b4ab) unter Fedora 31 selbst kompiliert.
Edit: CR crasht scheinbar auch, koennte also ein Problem mit SDL_mixer unter Fedora sein?